Perk giving additional 2 perk points and 10 stat points at the start of the game (scalling with current NG tier). Perk giving additional 3 perk points and 15 stat points at the start of the game Perk allowing reduce by one req. race points to recive race bonuses (still req. min 8 race points to work) Perk allowing to get one more slot for prestige job perks. Perk allowing to get one more slot for the same iternal organ mutations (As an example: 2 slots instead 1 for heart related mutations) "Spend Ascension Points on rare special perks!" 20 levels of mysticality gives 10%p each, for a total bonus of +200%, which is then applied multiplicatively to spells, tripling all damage dealt with spells.Īll of the above perks cost the same, and their cost scales based on current level of the perk.įound under Rare Perks(1) and Rare Perks(2) Note: Multiplicatively above is referring to the total bonus. Increases maximum Str/Tou/Spe/Int/Wis/Lib/Sen by 5. Increases maximum soulforce by 50 per level. Increases maximum fatigue by 30 per level. Increases cum per orgasm by 200mLs per level. Increases milk production by 200 mL per level. Increases experience gains by 10% per level. Increases base virility rating by 5 per level. Increases fertility rating by 5 per level. Increases corruption tolerance by 5 per level and reduces corruption requirement by 5 per level Increases soulskill effect multiplier by 10% per level, multiplicatively.Īll corruption gains and losses are increased by 20% per level. Increases spell effect multiplier by 10% per level, multiplicatively "Spend Ascension Perk Points on special perks!" The first step is free.įound under Perk Select (1) and Perk Select (2) Shrine has 3 steps to build, it gives 2AP on the first step and nothing on latter steps.Wall with gate gives 11 AP once the gate is built.Arcane circle level 1 is worth 1 AP, subsequent levels give ?.Most structures in your camp are worth 2 ascension points each.Drider children with Phylla are worth (total children / 4) child performance.Ant children (Phylla) are worth (total children / 100) child performance.Goblin children (Tamani/Lynette) are worth (total children / 4) child performance.This includes most followers, lovers, and residents of Tel'adre Most children are worth 1 child performance each.Ascension points = sqrt(child performance).
Completed dungeons are worth 1 ascension point (Deep Cave and Phoenix Tower are worth 2, Lethice Stronghold and Ebon Labyrynth are worth 3)Ĭhildren are calculated by child performance:.Player levels are added to ascension points.Every slave in your camp is worth 1 ascension point.Every lover in your camp is worth 1 ascension point.Every follower in your camp is worth 1 ascension point.So store your most valuable things at the begining. However you still have to unlock the deeper portions of the pearl by leveling up. Sky Poison Pearl and all its contents.All companions, although they are converted into ascension points.All equipped equipment, either sell them or put them in pearl.Inventory, either sell or put in pearl first.Bag of cosmos, take out valueable items and either sell them or put in them in your pearl.Spirit Stones, convert them all gems first.When preparing to ascend, it is important to keep in mind what you lose and what you keep.